Episode 142: Agents of the Imperium

Traitor Legions wasn’t the only book we got in December – Games Workshop also dropped the Imperial Agents codex on us! Bringing the Inquisition and Sisters back into a print book, along with Assassins, Legion of the Damned, and 5 other factions, there’s finally a hardcopy codex to flip through and review. But… does it measure up? How does this book do at updating those digital codexes – or does it even update them? Does this book succeed at putting the various non-Guard, non-Marine factions in the hands of players? Listen to find out! Also, we talk about the new releases (like the return of Celestine), discuss our New Year’s Day army swap games, and answer your listener questions!

00:00:00 – Cold Open
00:00:58 – Intro
00:01:55 – News and Releases
00:23:48 – New Year’s Army Swap Games
00:45:40 – Listener Questions
01:52:02 – Sponsor: KR Multicase
01:53:09 – Sponsor: GameMat.eu
01:54:12 – Main Topic: Codex – Imperial Agents Review
03:05:33 – Hobby Progress
03:15:41 – Outro

Link: Midwest Conquest 2017
Link: UnderCon 2017
Link: TheDarkCity
Link: SplinterMind – The Dark Eldar Podcast
Link: SkaredCast
Sponsor: KR Multicase
Sponsor: GameMat.eu

Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.

One Reply to “Episode 142: Agents of the Imperium”

  1. Jamie Rosen

    Chiming in on the Imperial Agents codex – I think a lot of the complaint are justified, but I don’t think it’s fair to complain that it butts up against the faction/detachment limit at a lot of competitive tournaments. While GW has made a lot of allowances for competitive play recently, it’s not their job to accommodate rules implemented by third party tournament organizers. I understand this limit is in place to try to preserve game balance, but from a narrative perspective these small detachments and formations open up a lot of interesting possibilities.

    I also think that this book is a great starter for people who, like me, are interested in several of the armies but can’t afford to shell out $50-60 each for four or five different books. Before this book came out, I was toying with the idea of a Sisters/Grey Knights/Inquisition/Psykana army but didn’t want to pay $200 before even getting to the models. I admit I’m an outlier, but if you ask me, when there’s such a high cash outlay to even start this game, don’t discount the importance of economic factors.

    In the end, I agree that this is a disappointing book, but I think it’s better than a lot of places are giving it credit for.

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