Episode 90: Shield of Baal


This week, we were going to give you an in-depth review of Shield of Baal: Leviathan, but we only managed to get one copy between the four of us. That didn’t stop us, though! In this episode, we cover Cities of Death, the new Tyranid formations and detachment, and the bit of Blood Angels preview we get in Shield of Baal: Deathstorm. We also discuss why we only have one copy, the issues with those new 32mm bases, and hobby progress as well!

Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.org

3 Replies to “Episode 90: Shield of Baal”

  1. Martin

    The Base Size issue isn’t a GW problem. Its a problem caused by TO’s the rules cover bases, you use the one that’s provided its in the core rules…

    • NockerGeek

      Well, it’s a GW problem in that GW introduced the problem by changing base sizes in the middle of an edition with no sense of consistency. If you have existing Death Company, say, or Blood Angel Tactical marines on 25mm bases, and you want to add to them, you’re now stuck with a mix of base sizes on the same unit. Alternately, you have two units with the same profile but different base sizes. For people starting the army fresh, no, it’s not a problem, but for existing BA players, it is a problem. They can’t even mix and match models from the newer vanilla Tactical box (to get more grav guns, for example) because the base sizes are different… unless they want to buy more 32mm bases.

      It’s a problem for TOs because people expect (and rightly so) consistency in tournament play. When 2 versions of the same unit – or even the same model (see the re-released Death Company – same sprues, new base size) have different footprints, it means a ruling is required one way or the other.

      For friendly play, no, it’s not an issue, because you can easily handwave it.

      • Martin

        The Bases are not mentioned in the rules. So there should be no problem using the base.. even mixing and matching (as per the core rules themselves).

        So yes the Base Size issue is a problem caused by the ‘hyper-comp’ play, that expects GW to be consistence on something they have never been consistent in producing.. I mean we used to have the old “Football” base that used to be seen on quite a few tables in the 1990’s, (not that you could fit the current generation of mins on the base)

        But I was very shocked by how this caught the community by surprise. I think its more surprising that this doesn’t happen more!

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