Episode 66: Narrative or Competitive?
Lately, changes to the way armies are built have been coming fast and furious, causing disturbances in the 40K competitive scene. But why do we have a competitive scene? Is Warhammer 40K even built for competitive play? Why or why not? And if not, why do we attempt to make it play that way? On this episode, we attempt to answer those questions, at least from our point of view. We also take a look at the latest digital releases and examine how they’re contributing to the unrest in the environment. Also, hobby progress, tiny trees, and Benedict Cumberbatch!
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.org